Header Banner for the Red Dust Game
RED DUST
Survive Mars’s harsh environment  and turn your landing party in a thriving independent colony. Expand your base tile by tile, create optimal gas conditions, setup complex power grids and manage the mood and needs of your colonists.
Design and build
Everything in the colony is under your complete control. Build one large base, multiple smaller ones, use a symmetric design or make it functional, it's up to you.

Functional - Everything you build serves a purpose, from hulls that keep a breathable environment to oxygen generators, co2 scrubbers and advanced fabrication facilities.

Customise - Walls, Floors and Roof can be customised to look in any way you'd like. Colonists respond well to interior design
Gas system
Oxygen and CO2 - Reach optimal levels of oxygen and CO2 by building Oxygen Generators, Gas Scrubbers.

Toxins - Certain industrial processes will generate toxins that need to be filtered out for colonists to enjoy a healthy lifestyle

Temperature - Warm and cool your base as needed by building radiators and cooling modules, or just redistribute gas around the base for optimal comfort.
Power system
Use a multitude of power generators ranging from nuclear, solar, wind and even deep drilled geothermal stations. Use different kinds of batteries to store your energy from chemical to kinetic ones.

Large power grids require careful design to be stable. Manage both high tension and low tension modules with transformer modules between them.
Complex characters
Skills and Interests - Every colonist has a set of skills and interests. Use the priorities window to assign them to the right job and groom them to be they best they can be.

Mood - Colonists need food, oxygen, sleep, comfort and interpersonal relationships. A happy colonist is a productive colonist.

Mental brakes
- If colonists have their mood down for too long of a time, they'll suffer a mental break. Some might just cuss at everyone while others might start breaking things or throw themselves out the airlock.
Header Banner for the MrDelightful Game
MR DELIGHTFUL
Drive around town to get kids out of their houses  |  Serve them delicious ice-cream  |  Make sure to get their orders right or your ratings will go down  |  Get the highest score in the given time  | Stuck? Press R to reset the truck.
Context
I made this game together with my wife in 48 hours for the 2021 Telenav GameJam where we won second prize. It was a great way to blow some steam and work on a quick fun project.
Technical components
  • Physics, for the cars and the objects in the town
  • Navigation, with obstacles for the kids
  • Baked lighting
  • Audio, which changes based on the speed of the car, cross fades etc
  • UI
DO YOU WANT TO TRY IT OUT?
Gallery
Screenshot of the Mr Delightful GameScreenshot of the Mr Delightful GameScreenshot of the Mr Delightful Game
Header Banner for the CORNY Game
CORNY
Escape the digestive system in this quirky game about a piece of corn and her adventures  |  Avoid bacteria, viruses and the almighty acid  |  Pickup various power-ups  |  Collect new abilities and customisations
Context
This project was done together with my wife in about a week as a test run to see how well we could collaborate on a development project.
Technical components
  • 2D Graphics
  • 2D Physics for collisions and interactions
  • 2D Bone deformation based animations
  • Audio
  • UI
  • Progress Serialisation
  • Mobile integration
DO YOU WANT TO TRY IT OUT?
Gallery
Screenshot of the Corny GameScreenshot of the Corny GameScreenshot of the Corny GameScreenshot of the Corny Game
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